Lopunny
On 1.1% of teams at all Elo. It wins 46.6% of games it is in the preview for, clearly below even, and ranks 91 of 172 ranked species on that measure. Above 1300 it wins 47.9% (+1.3 pp), rank 68 of 77. Why the splits differ.
Seen on the ladder
3,540 games brought1.8 moves shown per game91% showed an item11% showed an ability90% Mega Evolved
In the 3,540 games it was brought, it used Fake Out in 57% and Close Combat in 51%. The item seen most is Lopunnite, in 90%.
Moves used
Items revealed
Abilities revealed
None revealed in 2% or more of its games.
After Mega Evolution
Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.
All Elo
1.1% of teams56% brought42% lead6,435 teams
- On-team WR
- 46.695% CI 45.4–47.9 · n 6,355Every game it was in the preview.
- Full-reveal WR
- 43.595% CI 41.5–45.6 · n 2,261Brought, both sides showed four.
- Lead WR
- 44.695% CI 42.7–46.5 · n 2,692Games it led.
Partners, best to worst
No pair clears the sample and player thresholds yet.
0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Salamence: 44.4% (CI 41.8–47.0, n 1,414). It does best against Gholdengo, at 47.5%. Of 9 opposing species with enough games, it is clearly below even against eight and clearly above against zero.
Opponents, hardest first
- Salamence44.4
- Kingambit44.9
- Farigiraf45.0
- Golisopod45.5
- Sneasler45.7
- Rillaboom45.8
- Indeedee-F47.1
- Incineroar47.4
- Gholdengo47.5
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 42% of games it is on a team for. Its usual lead partner is Ceruledge, in 12% of its leads, and that lead wins 50.0% (thin sample). No lead with it clears the sample bar yet.
Most common lead partners
Best-winning lead partners
No lead with it clears the sample and player thresholds yet.
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.
Elo ≥ 1300
1.2% of teams58% brought46% lead1,517 teams
- On-team WR
- 47.995% CI 45.4–50.5 · n 1,485Every game it was in the preview.
- Full-reveal WR
- 46.5thin95% CI 42.4–50.6 · n 564Brought, both sides showed four.
- Lead WR
- 48.0thin95% CI 44.3–51.8 · n 683Games it led.
Partners, best to worst
No pair clears the sample and player thresholds yet.
0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
No opposing species clears the sample and player thresholds yet.
Leads
It is in the opening pair in 46% of games it is on a team for. Its usual lead partner is Ceruledge, in 16% of its leads, and that lead wins 58.3% (thin sample). No lead with it clears the sample bar yet.
Most common lead partners
Best-winning lead partners
No lead with it clears the sample and player thresholds yet.
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.