Bring Four

Azumarill

Azumarill appears on 0.3% of Showdown ladder teams. Teams with it win 45.7% of games, clearly below 50%. Its team win rate ranks 135th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 46.7% (+1.0 percentage points), ranking 118th out of 163 (why the two differ).

In-game usage rank: #121 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #74 Masters, #27 Junior. Junior and Masters compared

Base stats
HP
100
Atk
50
Def
80
SpA
60
SpD
80
Spe
50
Total
420

Seen on the Showdown ladder

3,607 games brought2.0 moves shown per game67% showed an item7% showed an ability

In the 3,607 games it was brought, it used Aqua Jet in 45% and Belly Drum in 43%. The most frequently revealed item is Sitrus Berry, in 52%.

Moves used

  1. Aqua Jet45%
  2. Belly Drum43%
  3. Protect39%
  4. Play Rough31%
  5. Liquidation13%
  6. Perish Song5%
  7. Ice Spinner4%
  8. Knock Off3%

Items revealed

  1. Sitrus Berry52%
  2. Life Orb8%
  3. Leftovers4%

Abilities revealed

  1. Sap Sipper5%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.3% of teams55% seen in battle31% lead6,726 teams

Win rate
45.795% CI 44.5–46.9 · 6,704 gamesEvery game it was on the team.
Win rate, brought
47.795% CI 45.8–49.7 · 2,459 gamesGames it was brought and both sides showed four.
Win rate, leading
45.495% CI 43.3–47.6 · 2,059 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Kingambit, 41.1% of 1,215 games. Their highest win rate is against Indeedee-F, at 46.5%. Of 9 opposing Pokémon with enough data, its team win rate is clearly below 50% against nine and clearly above 50% against zero.

Opponents, hardest first

  1. Kingambit41.11,215 games · 393 players
  2. Archaludon42.71,054 games · 367 players
  3. Rillaboom44.32,226 games · 541 players
  4. Farigiraf44.41,068 games · 391 players
  5. Sneasler45.02,169 games · 512 players
  6. Incineroar45.51,818 games · 490 players
  7. Garchomp45.71,528 games · 436 players
  8. Raichu45.71,201 games · 390 players
  9. Indeedee-F46.51,311 games · 413 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 31% of the games it is on the team. Its most common lead partner is Raichu, in 18% of its leads, and that lead wins 55.9% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Raichu55.918% of its leads · 381 games · 71 players · thin
  2. Farigiraf56.54% of its leads · 92 games · 42 players · thin
  3. Rillaboom45.14% of its leads · 91 games · 50 players · thin
  4. Gengar44.94% of its leads · 89 games · 21 players · thin
  5. Indeedee-F46.84% of its leads · 79 games · 29 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.2% of teams60% seen in battle35% lead1,513 teams

Win rate
46.795% CI 44.2–49.2 · 1,507 gamesEvery game it was on the team.
Win rate, brought
48.9thin95% CI 45.0–52.9 · 615 gamesGames it was brought and both sides showed four.
Win rate, leading
49.3thin95% CI 45.1–53.6 · 525 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 35% of the games it is on the team. Its most common lead partner is Raichu, in 29% of its leads, and that lead wins 54.5% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Raichu54.529% of its leads · 154 games · 28 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.