Cofagrigus
Cofagrigus appears on 0.2% of Showdown ladder teams. Teams with it win 44.7% of games, clearly below 50%. Its team win rate ranks 161st out of 237 Pokémon.
In-game usage rank: #165 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #171 Masters, #178 Junior. Junior and Masters compared
- HP
- 58
- Atk
- 50
- Def
- 145
- SpA
- 95
- SpD
- 105
- Spe
- 30
- Total
- 483
Seen on the Showdown ladder
4,023 games brought2.1 moves shown per game50% showed an item47% showed an ability
In the 4,023 games it was brought, it used Trick Room in 61% and Shadow Ball in 31%. The most frequently revealed item is Leftovers, in 21%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.2% of teams72% seen in battle58% lead5,664 teams
- Win rate
- 44.795% CI 43.4–46.0 · 5,640 gamesEvery game it was on the team.
- Win rate, brought
- 45.895% CI 43.9–47.8 · 2,564 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 44.695% CI 42.9–46.3 · 3,228 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Rillaboom, 42.3% of 1,969 games. Their highest win rate is against Sneasler, at 46.1%. Of 6 opposing Pokémon with enough data, its team win rate is clearly below 50% against six and clearly above 50% against zero.
Opponents, hardest first
- Rillaboom42.3
- Incineroar42.3
- Garchomp43.0
- Kingambit44.7
- Indeedee-F46.1
- Sneasler46.1
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 58% of the games it is on the team. Its most common lead partner is Incineroar, in 9% of its leads, and that lead wins 48.9% (few games). No lead with it has enough games yet.
Most common lead partners
- Incineroar48.9
- Rillaboom50.3
- Golisopod43.3
- Armarouge40.7
- Grimmsnarl45.0
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.1% of teams74% seen in battle62% lead876 teams
- Win rate
- 43.7thin95% CI 40.5–47.0 · 874 gamesEvery game it was on the team.
- Win rate, brought
- 46.2thin95% CI 41.5–50.9 · 429 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 43.8thin95% CI 39.6–47.9 · 544 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 62% of the games it is on the team. Its most common lead partner is Incineroar, in 13% of its leads, and that lead wins 50.7% (few games). No lead with it has enough games yet.
Most common lead partners
- Incineroar50.7
- Rillaboom53.1
- Grimmsnarl34.9
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.