Bring Four

Gliscor

Gliscor appears on 0.8% of Showdown ladder teams. Teams with it win 47.0% of games, clearly below 50%. Its team win rate ranks 94th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 45.9% (−1.2 percentage points), ranking 131st out of 163 (why the two differ).

In-game usage rank: #72 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #87 Masters, #158 Junior. Junior and Masters compared

Base stats
HP
75
Atk
95
Def
125
SpA
45
SpD
75
Spe
95
Total
510

Seen on the Showdown ladder

13,017 games brought1.9 moves shown per game62% showed an item25% showed an ability

In the 13,017 games it was brought, it used High Horsepower in 43% and Acrobatics in 37%. The most frequently revealed item is Psychic Seed, in 32%.

Moves used

  1. High Horsepower43%
  2. Acrobatics37%
  3. Tailwind30%
  4. Protect29%
  5. Swords Dance15%
  6. Dual Wingbeat9%
  7. Rock Slide6%
  8. Earthquake5%

Items revealed

  1. Psychic Seed32%
  2. Grassy Seed11%
  3. Life Orb7%
  4. Leftovers3%
  5. Sitrus Berry3%
  6. Electric Seed2%

Abilities revealed

  1. Hyper Cutter24%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.8% of teams68% seen in battle42% lead19,628 teams

Win rate
47.095% CI 46.3–47.7 · 19,452 gamesEvery game it was on the team.
Win rate, brought
46.895% CI 45.7–47.8 · 8,799 gamesGames it was brought and both sides showed four.
Win rate, leading
46.795% CI 45.6–47.8 · 8,216 gamesGames it led.

Partners, best to worst

  1. Indeedee49.31,523 games · 264 players
  2. Charizard47.41,182 games · 273 players
  3. Rillaboom47.31,615 games · 358 players
  4. Indeedee-F46.21,778 games · 367 players

4 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Archaludon, 41.8% of 3,153 games. Their highest win rate is against Sinistcha, at 49.5%. Of 32 opposing Pokémon with enough data, its team win rate is clearly below 50% against 26 and clearly above 50% against zero.

Hardest opponents

  1. Archaludon41.83,153 games · 978 players
  2. Pelipper42.62,893 games · 957 players
  3. Floette-Eternal43.41,301 games · 600 players
  4. Gardevoir43.81,349 games · 660 players
  5. Basculegion44.12,398 games · 859 players

Easiest opponents

  1. Sinistcha49.51,433 games · 651 players
  2. Gholdengo48.52,896 games · 954 players
  3. Incineroar48.55,390 games · 1,213 players
  4. Excadrill48.41,460 games · 644 players
  5. Torkoal48.31,144 games · 588 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 42% of the games it is on the team. Its most common lead partner is Indeedee-F, in 11% of its leads, and that lead wins 46.8% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Indeedee-F46.811% of its leads · 939 games · 240 players · thin
  2. Indeedee50.911% of its leads · 912 games · 217 players · thin
  3. Rillaboom51.48% of its leads · 663 games · 228 players · thin
  4. Raichu45.25% of its leads · 418 games · 123 players · thin
  5. Annihilape54.04% of its leads · 348 games · 106 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.7% of teams69% seen in battle42% lead5,341 teams

Win rate
45.995% CI 44.5–47.2 · 5,305 gamesEvery game it was on the team.
Win rate, brought
45.395% CI 43.3–47.2 · 2,509 gamesGames it was brought and both sides showed four.
Win rate, leading
45.295% CI 43.1–47.3 · 2,244 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Archaludon, 41.7% of 1,044 games. Their highest win rate is against Incineroar, at 48.3%. Of 8 opposing Pokémon with enough data, its team win rate is clearly below 50% against seven and clearly above 50% against zero.

Opponents, hardest first

  1. Archaludon41.71,044 games · 328 players
  2. Raichu43.71,086 games · 328 players
  3. Charizard45.21,054 games · 320 players
  4. Kingambit46.21,113 games · 337 players
  5. Rillaboom46.41,917 games · 421 players
  6. Sneasler46.51,801 games · 398 players
  7. Garchomp47.11,430 games · 348 players
  8. Incineroar48.31,549 games · 374 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 42% of the games it is on the team. Its most common lead partner is Indeedee, in 16% of its leads, and that lead wins 47.2% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Indeedee47.216% of its leads · 356 games · 99 players · thin
  2. Indeedee-F44.410% of its leads · 234 games · 74 players · thin
  3. Rillaboom46.37% of its leads · 162 games · 68 players · thin
  4. Annihilape52.97% of its leads · 155 games · 50 players · thin
  5. Raichu41.85% of its leads · 110 games · 34 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.