Mudsdale
Mudsdale appears on 0.3% of Showdown ladder teams. Teams with it win 47.2% of games, clearly below 50%. Its team win rate ranks 86th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 48.3% (+1.1 percentage points), ranking 85th out of 163 (why the two differ).
In-game usage rank: #155 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #162 Masters, #164 Junior. Junior and Masters compared
- HP
- 100
- Atk
- 125
- Def
- 100
- SpA
- 55
- SpD
- 85
- Spe
- 35
- Total
- 500
Seen on the Showdown ladder
3,803 games brought1.7 moves shown per game55% showed an item48% showed an ability
In the 3,803 games it was brought, it used High Horsepower in 45% and Protect in 32%. The most frequently revealed item is Leftovers, in 24%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.3% of teams59% seen in battle27% lead6,568 teams
- Win rate
- 47.295% CI 46.0–48.4 · 6,542 gamesEvery game it was on the team.
- Win rate, brought
- 47.295% CI 45.3–49.1 · 2,609 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 47.695% CI 45.3–50.0 · 1,738 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Archaludon, 41.0% of 1,055 games. Their highest win rate is against Raichu, at 50.1%. Of 8 opposing Pokémon with enough data, its team win rate is clearly below 50% against five and clearly above 50% against zero.
Opponents, hardest first
- Archaludon41.0
- Rillaboom45.6
- Kingambit46.3
- Incineroar47.1
- Sneasler47.7
- Indeedee-F47.8
- Garchomp49.3
- Raichu50.1
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 27% of the games it is on the team. Its most common lead partner is Alakazam, in 15% of its leads, and that lead wins 52.7% (few games). No lead with it has enough games yet.
Most common lead partners
- Alakazam52.7
- Farigiraf48.9
- Incineroar54.2
- Indeedee-F42.3
- Oranguru44.9
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.2% of teams62% seen in battle28% lead2,030 teams
- Win rate
- 48.395% CI 46.1–50.5 · 2,028 gamesEvery game it was on the team.
- Win rate, brought
- 47.5thin95% CI 44.2–50.8 · 885 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 51.3thin95% CI 47.2–55.4 · 561 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 28% of the games it is on the team. Its most common lead partner is Alakazam, in 34% of its leads, and that lead wins 56.6% (few games). No lead with it has enough games yet.
Most common lead partners
- Alakazam56.6
- Incineroar62.5
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.