Bring Four

Raichu-Alola

Raichu-Alola appears on 0.3% of Showdown ladder teams. Teams with it win 44.3% of games, clearly below 50%. Its team win rate ranks 171st out of 237 Pokémon. When both players are rated at least 1300, that win rate is 43.5% (−0.8 percentage points), ranking 155th out of 163 (why the two differ).

In-game usage rank: #157 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #147 Masters, #131 Junior. Junior and Masters compared

Base stats
HP
60
Atk
85
Def
50
SpA
95
SpD
85
Spe
110
Total
485

Seen on the Showdown ladder

4,653 games brought1.7 moves shown per game62% showed an item2% showed an ability

In the 4,653 games it was brought, it used Rising Voltage in 47% and Expanding Force in 32%. The most frequently revealed item is Life Orb, in 44%.

Moves used

  1. Rising Voltage47%
  2. Expanding Force32%
  3. Protect30%
  4. Fake Out27%
  5. Volt Switch7%
  6. Encore4%
  7. Psychic4%
  8. Discharge3%

Items revealed

  1. Life Orb44%
  2. Focus Sash14%
  3. Electric Seed2%

Abilities revealed

  1. Surge Surfer2%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.3% of teams71% seen in battle53% lead6,694 teams

Win rate
44.395% CI 43.1–45.5 · 6,674 gamesEvery game it was on the team.
Win rate, brought
44.295% CI 42.5–46.0 · 3,048 gamesGames it was brought and both sides showed four.
Win rate, leading
43.995% CI 42.3–45.5 · 3,511 gamesGames it led.

Partners, best to worst

  1. Indeedee-F47.71,123 games · 251 players
  2. Pincurchin43.82,288 games · 494 players

2 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Garchomp, 40.2% of 1,401 games. Their highest win rate is against Indeedee-F, at 47.3%. Of 7 opposing Pokémon with enough data, its team win rate is clearly below 50% against six and clearly above 50% against zero.

Opponents, hardest first

  1. Garchomp40.21,401 games · 440 players
  2. Raichu40.81,115 games · 395 players
  3. Rillaboom41.12,389 games · 548 players
  4. Kingambit41.21,142 games · 401 players
  5. Sneasler41.62,102 games · 542 players
  6. Incineroar42.81,854 games · 507 players
  7. Indeedee-F47.31,329 games · 441 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 53% of the games it is on the team. Its most common lead partner is Pincurchin, in 37% of its leads, and that lead wins 44.1%. No other qualifying lead has a higher recorded win rate.

Most common lead partners

  1. Pincurchin44.137% of its leads · 1,289 games · 371 players
  2. Indeedee-F43.717% of its leads · 581 games · 161 players · thin
  3. Staraptor55.43% of its leads · 112 games · 30 players · thin
  4. Golisopod50.03% of its leads · 92 games · 36 players · thin
  5. Mimikyu46.13% of its leads · 89 games · 3 players · thin

Lead partners with the highest win rates

  1. Pincurchin44.137% of its leads · 1,289 games · 371 players

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.1% of teams72% seen in battle58% lead1,119 teams

Win rate
43.595% CI 40.6–46.4 · 1,119 gamesEvery game it was on the team.
Win rate, brought
43.0thin95% CI 38.8–47.3 · 523 gamesGames it was brought and both sides showed four.
Win rate, leading
42.3thin95% CI 38.6–46.2 · 640 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 58% of the games it is on the team. Its most common lead partner is Indeedee-F, in 27% of its leads, and that lead wins 45.3% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Indeedee-F45.327% of its leads · 172 games · 32 players · thin
  2. Pincurchin40.226% of its leads · 164 games · 60 players · thin
  3. Staraptor53.37% of its leads · 45 games · 12 players · thin
  4. Mimikyu50.05% of its leads · 30 games · 1 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.