Bring Four

Scolipede

Scolipede appears on 0.2% of Showdown ladder teams. Teams with it win 40.7% of games, clearly below 50%. Its team win rate ranks 226th out of 237 Pokémon.

In-game usage rank: #177 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #176 Masters, #179 Junior. Junior and Masters compared

Scolipede
HP
60
Atk
100
Def
89
SpA
55
SpD
69
Spe
112
Total
485
Mega Scolipede
HP
60
Atk
140
Def
149
SpA
75
SpD
99
Spe
62
Total
585

Seen on the Showdown ladder

2,324 games brought2.1 moves shown per game59% showed an item74% showed an ability42% Mega Evolved

In the 2,324 games it was brought, it used Protect in 61% and Swords Dance in 40%. The most frequently revealed item is Scolipite, in 42%.

Moves used

  1. Protect61%
  2. Swords Dance40%
  3. Leech Life37%
  4. Poison Jab19%
  5. Rock Slide12%
  6. Gunk Shot9%
  7. Baton Pass7%
  8. Stomping Tantrum6%

Items revealed

  1. Scolipite42%
  2. Focus Sash7%
  3. Life Orb4%

Abilities revealed

  1. Speed Boost74%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.2% of teams54% seen in battle35% lead4,385 teams

Win rate
40.795% CI 39.2–42.1 · 4,373 gamesEvery game it was on the team.
Win rate, brought
43.595% CI 41.0–46.1 · 1,438 gamesGames it was brought and both sides showed four.
Win rate, leading
37.595% CI 35.1–40.0 · 1,529 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Sneasler, 38.9% of 1,351 games. Their highest win rate is against Incineroar, at 40.1%. Of 3 opposing Pokémon with enough data, its team win rate is clearly below 50% against three and clearly above 50% against zero.

Opponents, hardest first

  1. Sneasler38.91,351 games · 452 players
  2. Rillaboom38.91,445 games · 477 players
  3. Incineroar40.11,135 games · 425 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 35% of the games it is on the team. Its most common lead partner is Sneasler, in 6% of its leads, and that lead wins 34.0% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Sneasler34.06% of its leads · 97 games · 37 players · thin
  2. Indeedee-F27.96% of its leads · 86 games · 45 players · thin
  3. Incineroar29.05% of its leads · 69 games · 39 players · thin
  4. Rillaboom40.94% of its leads · 66 games · 35 players · thin
  5. Annihilape50.84% of its leads · 61 games · 20 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.1% of teams50% seen in battle39% lead629 teams

Win rate
41.7thin95% CI 37.9–45.5 · 629 gamesEvery game it was on the team.
Win rate, brought
45.5thin95% CI 38.5–52.6 · 187 gamesGames it was brought and both sides showed four.
Win rate, leading
38.4thin95% CI 32.5–44.6 · 245 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

Too few leads to report.