Sharpedo
Sharpedo appears on 0.1% of Showdown ladder teams. Teams with it win 43.1% of games, clearly below 50%. Its team win rate ranks 191st out of 237 Pokémon.
In-game usage rank: #189 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #197 Masters, #167 Junior. Junior and Masters compared
- HP
- 70
- Atk
- 120
- Def
- 40
- SpA
- 95
- SpD
- 40
- Spe
- 95
- Total
- 460
- HP
- 70
- Atk
- 140
- Def
- 70
- SpA
- 110
- SpD
- 65
- Spe
- 105
- Total
- 560
Seen on the Showdown ladder
1,932 games brought1.8 moves shown per game73% showed an item77% showed an ability62% Mega Evolved
In the 1,932 games it was brought, it used Protect in 70% and Crunch in 44%. The most frequently revealed item is Sharpedonite, in 62%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.1% of teams61% seen in battle39% lead3,242 teams
- Win rate
- 43.195% CI 41.4–44.8 · 3,238 gamesEvery game it was on the team.
- Win rate, brought
- 44.595% CI 41.7–47.3 · 1,236 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 43.495% CI 40.7–46.2 · 1,257 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Rillaboom, 40.6% of 1,056 games. Of 1 opposing Pokémon with enough data, its team win rate is clearly below 50% against one and clearly above 50% against zero.
Opponents, hardest first
- Rillaboom40.6
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 39% of the games it is on the team. Its most common lead partner is Sneasler, in 17% of its leads, and that lead wins 47.5% (few games). No lead with it has enough games yet.
Most common lead partners
- Sneasler47.5
- Incineroar41.6
- Indeedee-F40.3
- Pelipper50.8
- Blaziken42.9
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.1% of teams54% seen in battle38% lead603 teams
- Win rate
- 45.8thin95% CI 41.8–49.8 · 603 gamesEvery game it was on the team.
- Win rate, brought
- 48.1thin95% CI 41.4–54.8 · 210 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 46.9thin95% CI 40.6–53.4 · 228 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 38% of the games it is on the team. Its most common lead partner is Sneasler, in 15% of its leads, and that lead wins 28.6% (few games). No lead with it has enough games yet.
Most common lead partners
- Sneasler28.6
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.