Bring Four

Skeledirge

Skeledirge appears on 0.4% of Showdown ladder teams. Teams with it win 47.0% of games, clearly below 50%. Its team win rate ranks 95th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 46.7% (−0.3 percentage points), ranking 119th out of 163 (why the two differ).

In-game usage rank: #137 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #126 Masters, #77 Junior. Junior and Masters compared

Base stats
HP
104
Atk
75
Def
100
SpA
110
SpD
75
Spe
66
Total
530

Seen on the Showdown ladder

5,181 games brought1.7 moves shown per game61% showed an item1% showed an ability

In the 5,181 games it was brought, it used Torch Song in 70% and Protect in 31%. The most frequently revealed item is Leftovers, in 25%.

Moves used

  1. Torch Song70%
  2. Protect31%
  3. Shadow Ball21%
  4. Earth Power12%
  5. Slack Off11%
  6. Will-O-Wisp6%
  7. Heat Wave5%
  8. Yawn3%

Items revealed

  1. Leftovers25%
  2. Sitrus Berry13%
  3. Grassy Seed7%
  4. Psychic Seed5%
  5. Life Orb4%
  6. Air Balloon2%

Abilities revealed

None revealed in 2% or more of its games.

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.4% of teams62% seen in battle23% lead8,543 teams

Win rate
47.095% CI 45.9–48.0 · 8,505 gamesEvery game it was on the team.
Win rate, brought
46.795% CI 45.1–48.3 · 3,670 gamesGames it was brought and both sides showed four.
Win rate, leading
46.395% CI 44.1–48.6 · 1,944 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Archaludon, 41.9% of 1,302 games. Their highest win rate is against Indeedee-F, at 48.7%. Of 15 opposing Pokémon with enough data, its team win rate is clearly below 50% against 14 and clearly above 50% against zero.

Hardest opponents

  1. Archaludon41.91,302 games · 421 players
  2. Charizard42.21,165 games · 404 players
  3. Raichu44.01,403 games · 424 players
  4. Pelipper44.51,261 games · 431 players
  5. Incineroar45.12,338 games · 553 players

Easiest opponents

  1. Indeedee-F48.71,700 games · 475 players
  2. Kingambit46.31,586 games · 448 players
  3. Salamence46.31,280 games · 401 players
  4. Farigiraf46.01,384 games · 410 players
  5. Rillaboom45.92,957 games · 581 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 23% of the games it is on the team. Its most common lead partner is Indeedee-F, in 7% of its leads, and that lead wins 43.3% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Indeedee-F43.37% of its leads · 127 games · 52 players · thin
  2. Kingambit54.06% of its leads · 113 games · 18 players · thin
  3. Oranguru52.25% of its leads · 90 games · 27 players · thin
  4. Rillaboom47.25% of its leads · 89 games · 45 players · thin
  5. Garchomp52.14% of its leads · 73 games · 27 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.2% of teams64% seen in battle22% lead1,777 teams

Win rate
46.795% CI 44.4–49.0 · 1,773 gamesEvery game it was on the team.
Win rate, brought
47.4thin95% CI 44.0–50.8 · 827 gamesGames it was brought and both sides showed four.
Win rate, leading
47.4thin95% CI 42.5–52.4 · 388 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 22% of the games it is on the team. Its most common lead partner is Oranguru, in 9% of its leads, and that lead wins 51.5% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Oranguru51.59% of its leads · 33 games · 8 players · thin
  2. Raichu53.38% of its leads · 30 games · 8 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.