Slowbro-Galar
Slowbro-Galar appears on 0.2% of Showdown ladder teams. Teams with it win 46.2% of games, clearly below 50%. Its team win rate ranks 120th out of 237 Pokémon.
In-game usage rank: #149 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #138 Masters, #161 Junior. Junior and Masters compared
- HP
- 95
- Atk
- 100
- Def
- 95
- SpA
- 100
- SpD
- 70
- Spe
- 30
- Total
- 490
Seen on the Showdown ladder
2,276 games brought1.6 moves shown per game43% showed an item45% showed an ability
In the 2,276 games it was brought, it used Shell Side Arm in 32% and Expanding Force in 25%. The most frequently revealed item is Quick Claw, in 26%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.2% of teams58% seen in battle34% lead4,013 teams
- Win rate
- 46.295% CI 44.6–47.7 · 4,011 gamesEvery game it was on the team.
- Win rate, brought
- 44.095% CI 41.5–46.5 · 1,473 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 45.095% CI 42.3–47.6 · 1,337 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Incineroar, 43.7% of 1,070 games. Their highest win rate is against Sneasler, at 46.7%. Of 3 opposing Pokémon with enough data, its team win rate is clearly below 50% against three and clearly above 50% against zero.
Opponents, hardest first
- Incineroar43.7
- Rillaboom46.5
- Sneasler46.7
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 34% of the games it is on the team. Its most common lead partner is Indeedee-F, in 15% of its leads, and that lead wins 42.9% (few games). No lead with it has enough games yet.
Most common lead partners
- Indeedee-F42.9
- Raichu47.0
- Farigiraf40.6
- Sneasler59.3
- Indeedee51.9
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.1% of teams47% seen in battle26% lead880 teams
- Win rate
- 48.4thin95% CI 45.1–51.7 · 880 gamesEvery game it was on the team.
- Win rate, brought
- 41.0thin95% CI 35.4–46.9 · 273 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 50.0thin95% CI 43.5–56.5 · 224 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 26% of the games it is on the team. Its most common lead partner is Indeedee-F, in 18% of its leads, and that lead wins 47.5% (few games). No lead with it has enough games yet.
Most common lead partners
- Indeedee-F47.5
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.