Bring Four

Umbreon

Umbreon appears on 0.3% of Showdown ladder teams. Teams with it win 45.8% of games, clearly below 50%. Its team win rate ranks 130th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 48.8% (+3.0 percentage points), ranking 73rd out of 163 (why the two differ).

In-game usage rank: #113 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #99 Masters, #102 Junior. Junior and Masters compared

Base stats
HP
95
Atk
65
Def
110
SpA
60
SpD
130
Spe
65
Total
525

Seen on the Showdown ladder

5,286 games brought2.1 moves shown per game63% showed an item23% showed an ability

In the 5,286 games it was brought, it used Foul Play in 45% and Snarl in 45%. The most frequently revealed item is Leftovers, in 33%.

Moves used

  1. Foul Play45%
  2. Snarl45%
  3. Yawn18%
  4. Toxic13%
  5. Moonlight11%
  6. Protect10%
  7. Calm Mind9%
  8. Taunt8%

Items revealed

  1. Leftovers33%
  2. Sitrus Berry15%
  3. Rocky Helmet7%
  4. Grassy Seed4%

Abilities revealed

  1. Inner Focus22%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.3% of teams66% seen in battle42% lead8,130 teams

Win rate
45.895% CI 44.7–46.9 · 8,096 gamesEvery game it was on the team.
Win rate, brought
47.395% CI 45.7–48.9 · 3,790 gamesGames it was brought and both sides showed four.
Win rate, leading
45.295% CI 43.5–46.9 · 3,373 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Raichu, 41.6% of 1,352 games. Their highest win rate is against Farigiraf, at 46.6%. Of 14 opposing Pokémon with enough data, its team win rate is clearly below 50% against 14 and clearly above 50% against zero.

Hardest opponents

  1. Raichu41.61,352 games · 335 players
  2. Sneasler42.92,432 games · 446 players
  3. Rillaboom43.12,744 games · 458 players
  4. Gholdengo44.11,191 games · 343 players
  5. Golisopod44.41,070 games · 292 players

Easiest opponents

  1. Farigiraf46.61,310 games · 335 players
  2. Indeedee-F46.61,627 games · 381 players
  3. Archaludon46.11,231 games · 315 players
  4. Salamence45.61,139 games · 317 players
  5. Incineroar45.42,134 games · 421 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 42% of the games it is on the team. Its most common lead partner is Sneasler, in 5% of its leads, and that lead wins 43.2% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Sneasler43.25% of its leads · 176 games · 32 players · thin
  2. Lucario56.15% of its leads · 155 games · 15 players · thin
  3. Espeon44.54% of its leads · 137 games · 27 players · thin
  4. Raichu39.14% of its leads · 133 games · 37 players · thin
  5. Milotic52.84% of its leads · 125 games · 24 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.2% of teams65% seen in battle44% lead1,576 teams

Win rate
48.895% CI 46.3–51.3 · 1,570 gamesEvery game it was on the team.
Win rate, brought
51.0thin95% CI 47.3–54.6 · 714 gamesGames it was brought and both sides showed four.
Win rate, leading
49.1thin95% CI 45.4–52.8 · 693 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 44% of the games it is on the team. Its most common lead partner is Lucario, in 17% of its leads, and that lead wins 59.7% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Lucario59.717% of its leads · 119 games · 3 players · thin
  2. Goodra59.68% of its leads · 57 games · 1 players · thin
  3. Rillaboom50.06% of its leads · 42 games · 12 players · thin
  4. Raichu41.94% of its leads · 31 games · 13 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.