Vileplume
Vileplume appears on 0.3% of Showdown ladder teams. Teams with it win 47.9% of games, clearly below 50%. Its team win rate ranks 77th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 47.6% (−0.3 percentage points), ranking 99th out of 163 (why the two differ).
In-game usage rank: #163 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #166 Masters, #223 Junior. Junior and Masters compared
- HP
- 75
- Atk
- 80
- Def
- 85
- SpA
- 110
- SpD
- 90
- Spe
- 50
- Total
- 490
Seen on the Showdown ladder
2,952 games brought1.6 moves shown per game32% showed an item3% showed an ability
In the 2,952 games it was brought, it used Sleep Powder in 49% and After You in 30%. The most frequently revealed item is Focus Sash, in 21%.
Moves used
Items revealed
Abilities revealed
None revealed in 2% or more of its games.
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.3% of teams40% seen in battle26% lead7,417 teams
- Win rate
- 47.995% CI 46.7–49.0 · 7,389 gamesEvery game it was on the team.
- Win rate, brought
- 46.495% CI 44.1–48.6 · 1,924 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 44.795% CI 42.5–47.0 · 1,914 gamesGames it led.
Partners, best to worst
- Torkoal48.5
1 partner with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Sneasler, 45.7% of 2,375 games. Their highest win rate is against Gholdengo, at 50.3%. Of 11 opposing Pokémon with enough data, its team win rate is clearly below 50% against seven and clearly above 50% against zero.
Hardest opponents
- Sneasler45.7
- Salamence45.9
- Archaludon46.0
- Farigiraf46.9
- Kingambit46.9
Easiest opponents
- Gholdengo50.3
- Rillaboom49.7
- Indeedee-F48.8
- Raichu48.6
- Garchomp47.6
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 26% of the games it is on the team. Its most common lead partner is Torkoal, in 60% of its leads, and that lead wins 45.8%. No other qualifying lead has a higher recorded win rate.
Most common lead partners
- Torkoal45.8
- Charizard48.5
- Indeedee-F42.0
- Houndoom45.7
- Farigiraf41.2
Lead partners with the highest win rates
- Torkoal45.8
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.2% of teams36% seen in battle25% lead1,951 teams
- Win rate
- 47.695% CI 45.3–49.8 · 1,947 gamesEvery game it was on the team.
- Win rate, brought
- 48.5thin95% CI 43.9–53.0 · 454 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 46.6thin95% CI 42.2–51.1 · 489 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 25% of the games it is on the team. Its most common lead partner is Torkoal, in 57% of its leads, and that lead wins 48.2% (few games). No lead with it has enough games yet.
Most common lead partners
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.