Crabominable
Crabominable appears on 0.5% of Showdown ladder teams. Teams with it win 45.6% of games, clearly below 50%. Its team win rate ranks 137th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 45.2% (−0.4 percentage points), ranking 143rd out of 163 (why the two differ).
In-game usage rank: #156 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #164 Masters, #204 Junior. Junior and Masters compared
- HP
- 97
- Atk
- 132
- Def
- 77
- SpA
- 62
- SpD
- 67
- Spe
- 43
- Total
- 478
- HP
- 97
- Atk
- 157
- Def
- 122
- SpA
- 62
- SpD
- 107
- Spe
- 33
- Total
- 578
Seen on the Showdown ladder
5,421 games brought1.7 moves shown per game83% showed an item15% showed an ability81% Mega Evolved
In the 5,421 games it was brought, it used Drain Punch in 42% and Ice Hammer in 41%. The most frequently revealed item is Crabominite, in 81%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.5% of teams51% seen in battle14% lead10,795 teams
- Win rate
- 45.695% CI 44.6–46.5 · 10,735 gamesEvery game it was on the team.
- Win rate, brought
- 43.595% CI 41.9–45.1 · 3,708 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 39.795% CI 37.2–42.2 · 1,469 gamesGames it led.
Partners, best to worst
- Indeedee-F42.3
1 partner with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Golisopod, 40.1% of 1,465 games. Their highest win rate is against Whimsicott, at 49.9%. Of 18 opposing Pokémon with enough data, its team win rate is clearly below 50% against 17 and clearly above 50% against zero.
Hardest opponents
- Golisopod40.1
- Archaludon40.6
- Pelipper41.0
- Charizard43.0
- Salamence43.2
Easiest opponents
- Whimsicott49.9
- Sneasler46.1
- Garchomp46.0
- Tyranitar45.8
- Gholdengo45.3
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 14% of the games it is on the team. Its most common lead partner is Farigiraf, in 20% of its leads, and that lead wins 42.2% (few games). No lead with it has enough games yet.
Most common lead partners
- Farigiraf42.2
- Indeedee-F38.1
- Scrafty44.6
- Hatterene35.2
- Indeedee45.7
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.3% of teams48% seen in battle10% lead2,130 teams
- Win rate
- 45.295% CI 43.1–47.3 · 2,128 gamesEvery game it was on the team.
- Win rate, brought
- 42.7thin95% CI 39.2–46.4 · 730 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 38.7thin95% CI 32.6–45.3 · 222 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 10% of the games it is on the team. Its most common lead partner is Farigiraf, in 28% of its leads, and that lead wins 47.6% (few games). No lead with it has enough games yet.
Most common lead partners
- Farigiraf47.6
- Indeedee-F34.4
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.