Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Scrafty

On 0.8% of teams at all Elo. It wins 45.5% of games it is in the preview for, clearly below even, and ranks 121 of 172 ranked species on that measure.

Seen on the ladder

2,657 games brought1.8 moves shown per game63% showed an item99% showed an ability52% Mega Evolved

In the 2,657 games it was brought, it used Fake Out in 42% and Knock Off in 42%. The item seen most is Scraftinite, in 52%.

Moves used

  1. Fake Out42%
  2. Knock Off42%
  3. Drain Punch26%
  4. Close Combat18%
  5. Protect14%
  6. Throat Chop6%
  7. Detect5%
  8. Coaching4%

Items revealed

  1. Scraftinite52%
  2. Sitrus Berry4%
  3. Leftovers3%

Abilities revealed

  1. Intimidate96%

After Mega Evolution

  1. Intimidate52%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.8% of teams57% brought30% lead4,731 teams

On-team WR
45.595% CI 44.1–47.0 · n 4,679Every game it was in the preview.
Full-reveal WR
44.495% CI 42.1–46.7 · n 1,840Brought, both sides showed four.
Lead WR
43.895% CI 41.2–46.4 · n 1,410Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Incineroar: 42.3% (CI 39.6–45.0, n 1,267). It does best against Indeedee-F, at 47.9%. Of 5 opposing species with enough games, it is clearly below even against four and clearly above against zero.

Opponents, hardest first

  1. Incineroar42.339.6–45.0 · n 1,267 · 412 players
  2. Rillaboom42.840.6–45.2 · n 1,797 · 478 players
  3. Salamence44.041.1–47.0 · n 1,082 · 395 players
  4. Sneasler45.543.1–48.0 · n 1,557 · 450 players
  5. Indeedee-F47.945.0–50.9 · n 1,098 · 378 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Farigiraf, in 12% of its leads, and that lead wins 46.7% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Farigiraf46.712% of its leads · 39.3–54.3 · n 167 · 64 players · thin
  2. Indeedee-F44.65% of its leads · 33.2–56.7 · n 65 · 46 players · thin
  3. Armarouge58.04% of its leads · 44.2–70.6 · n 50 · 24 players · thin
  4. Gengar36.23% of its leads · 24.0–50.5 · n 47 · 23 players · thin
  5. Espathra45.73% of its leads · 32.2–59.8 · n 46 · 6 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.5% of teams59% brought30% lead623 teams

On-team WR
45.1thin95% CI 41.2–49.0 · n 623Every game it was in the preview.
Full-reveal WR
45.3thin95% CI 39.4–51.4 · n 258Brought, both sides showed four.
Lead WR
45.9thin95% CI 38.9–53.1 · n 185Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

Too few leads to report.