Bring Four

Liepard

Liepard appears on 0.1% of Showdown ladder teams. Teams with it win 42.9% of games, clearly below 50%. Its team win rate ranks 194th out of 237 Pokémon.

In-game usage rank: #175 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #180 Masters, #198 Junior. Junior and Masters compared

Base stats
HP
64
Atk
88
Def
50
SpA
88
SpD
50
Spe
106
Total
446

Seen on the Showdown ladder

2,162 games brought2.0 moves shown per game39% showed an item2% showed an ability

In the 2,162 games it was brought, it used Fake Out in 44% and Encore in 21%. The most frequently revealed item is Focus Sash, in 28%.

Moves used

  1. Fake Out44%
  2. Encore21%
  3. Knock Off14%
  4. Fake Tears14%
  5. Snarl13%
  6. Charm12%
  7. Foul Play9%
  8. Thunder Wave9%

Items revealed

  1. Focus Sash28%
  2. Psychic Seed2%

Abilities revealed

None revealed in 2% or more of its games.

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.1% of teams66% seen in battle52% lead3,336 teams

Win rate
42.995% CI 41.2–44.5 · 3,332 gamesEvery game it was on the team.
Win rate, brought
44.695% CI 42.0–47.2 · 1,364 gamesGames it was brought and both sides showed four.
Win rate, leading
42.295% CI 39.9–44.6 · 1,727 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Sneasler, 40.1% of 1,038 games. Their highest win rate is against Rillaboom, at 43.2%. Of 2 opposing Pokémon with enough data, its team win rate is clearly below 50% against two and clearly above 50% against zero.

Opponents, hardest first

  1. Sneasler40.11,038 games · 299 players
  2. Rillaboom43.21,112 games · 285 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 52% of the games it is on the team. Its most common lead partner is Staraptor, in 13% of its leads, and that lead wins 50.7% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Staraptor50.713% of its leads · 217 games · 39 players · thin
  2. Malamar54.98% of its leads · 133 games · 18 players · thin
  3. Pyroar42.35% of its leads · 78 games · 13 players · thin
  4. Delphox47.24% of its leads · 72 games · 14 players · thin
  5. Swampert41.84% of its leads · 67 games · 12 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.1% of teams67% seen in battle62% lead556 teams

Win rate
41.9thin95% CI 37.9–46.0 · 556 gamesEvery game it was on the team.
Win rate, brought
43.3thin95% CI 36.8–50.1 · 210 gamesGames it was brought and both sides showed four.
Win rate, leading
39.9thin95% CI 34.8–45.2 · 341 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 62% of the games it is on the team. Its most common lead partner is Staraptor, in 20% of its leads, and that lead wins 52.2% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Staraptor52.220% of its leads · 67 games · 10 players · thin
  2. Malamar43.814% of its leads · 48 games · 1 players · thin
  3. Delphox43.513% of its leads · 46 games · 5 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.