Slowking
Slowking appears on 0.2% of Showdown ladder teams. Teams with it win 46.2% of games, clearly below 50%. Its team win rate ranks 118th out of 237 Pokémon.
In-game usage rank: #182 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #167 Masters, #219 Junior. Junior and Masters compared
- HP
- 95
- Atk
- 75
- Def
- 80
- SpA
- 100
- SpD
- 110
- Spe
- 30
- Total
- 490
Seen on the Showdown ladder
2,650 games brought1.8 moves shown per game55% showed an item32% showed an ability
In the 2,650 games it was brought, it used Trick Room in 46% and Scald in 31%. The most frequently revealed item is Life Orb, in 20%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.2% of teams65% seen in battle47% lead4,129 teams
- Win rate
- 46.295% CI 44.7–47.7 · 4,113 gamesEvery game it was on the team.
- Win rate, brought
- 49.995% CI 47.6–52.2 · 1,759 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 46.195% CI 43.9–48.4 · 1,905 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Rillaboom, 44.7% of 1,435 games. Their highest win rate is against Sneasler, at 45.4%. Of 2 opposing Pokémon with enough data, its team win rate is clearly below 50% against two and clearly above 50% against zero.
Opponents, hardest first
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 47% of the games it is on the team. Its most common lead partner is Indeedee-F, in 19% of its leads, and that lead wins 57.0% (few games). No lead with it has enough games yet.
Most common lead partners
- Indeedee-F57.0
- Typhlosion50.0
- Incineroar42.0
- Golisopod47.8
- Kingambit62.3
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.1% of teams73% seen in battle52% lead975 teams
- Win rate
- 49.8thin95% CI 46.7–53.0 · 975 gamesEvery game it was on the team.
- Win rate, brought
- 53.9thin95% CI 49.6–58.2 · 508 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 52.1thin95% CI 47.7–56.4 · 509 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 52% of the games it is on the team. Its most common lead partner is Indeedee-F, in 38% of its leads, and that lead wins 61.7% (few games). No lead with it has enough games yet.
Most common lead partners
- Indeedee-F61.7
- Typhlosion47.3
- Incineroar48.6
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.