Spiritomb
Spiritomb appears on 0.3% of Showdown ladder teams. Teams with it win 48.0% of games, clearly below 50%. Its team win rate ranks 73rd out of 237 Pokémon. When both players are rated at least 1300, that win rate is 47.2% (−0.9 percentage points), ranking 108th out of 163 (why the two differ).
In-game usage rank: #122 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #132 Masters, #152 Junior. Junior and Masters compared
- HP
- 50
- Atk
- 92
- Def
- 108
- SpA
- 92
- SpD
- 108
- Spe
- 35
- Total
- 485
Seen on the Showdown ladder
4,947 games brought2.2 moves shown per game45% showed an item25% showed an ability
In the 4,947 games it was brought, it used Trick Room in 66% and Snarl in 36%. The most frequently revealed item is Sitrus Berry, in 18%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.3% of teams75% seen in battle65% lead6,650 teams
- Win rate
- 48.095% CI 46.8–49.2 · 6,630 gamesEvery game it was on the team.
- Win rate, brought
- 48.295% CI 46.4–49.9 · 3,118 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 48.895% CI 47.3–50.3 · 4,283 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Incineroar, 44.9% of 1,807 games. Their highest win rate is against Indeedee-F, at 49.8%. Of 7 opposing Pokémon with enough data, its team win rate is clearly below 50% against four and clearly above 50% against zero.
Opponents, hardest first
- Incineroar44.9
- Kingambit45.5
- Rillaboom45.8
- Garchomp47.0
- Raichu47.4
- Sneasler49.4
- Indeedee-F49.8
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 65% of the games it is on the team. Its most common lead partner is Perrserker, in 8% of its leads, and that lead wins 53.9% (few games). No lead with it has enough games yet.
Most common lead partners
- Perrserker53.9
- Golisopod56.7
- Golurk49.0
- Incineroar50.5
- Aggron43.5
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.2% of teams80% seen in battle71% lead1,336 teams
- Win rate
- 47.295% CI 44.5–49.8 · 1,334 gamesEvery game it was on the team.
- Win rate, brought
- 47.0thin95% CI 43.3–50.8 · 674 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 48.2thin95% CI 45.0–51.4 · 940 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 71% of the games it is on the team. Its most common lead partner is Perrserker, in 29% of its leads, and that lead wins 53.5% (few games). No lead with it has enough games yet.
Most common lead partners
- Perrserker53.5
- Golisopod47.8
- Incineroar45.0
- Camerupt45.2
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.