Perrserker
Perrserker appears on 0.3% of Showdown ladder teams. Teams with it win 42.8% of games, clearly below 50%. Its team win rate ranks 199th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 44.5% (+1.7 percentage points), ranking 149th out of 163 (why the two differ).
In-game usage rank: #204 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #206 Masters, #253 Junior. Junior and Masters compared
- HP
- 70
- Atk
- 110
- Def
- 100
- SpA
- 50
- SpD
- 60
- Spe
- 50
- Total
- 440
Seen on the Showdown ladder
3,731 games brought1.7 moves shown per game41% showed an item1% showed an ability
In the 3,731 games it was brought, it used Fake Out in 57% and Iron Head in 40%. The most frequently revealed item is Life Orb, in 11%.
Moves used
Items revealed
Abilities revealed
None revealed in 2% or more of its games.
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.3% of teams62% seen in battle38% lead6,162 teams
- Win rate
- 42.895% CI 41.5–44.0 · 6,144 gamesEvery game it was on the team.
- Win rate, brought
- 43.995% CI 41.9–45.8 · 2,442 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 44.195% CI 42.0–46.1 · 2,313 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Raichu, 40.0% of 1,054 games. Their highest win rate is against Indeedee-F, at 42.9%. Of 7 opposing Pokémon with enough data, its team win rate is clearly below 50% against seven and clearly above 50% against zero.
Opponents, hardest first
- Raichu40.0
- Garchomp40.1
- Kingambit40.2
- Incineroar41.4
- Rillaboom41.6
- Sneasler42.3
- Indeedee-F42.9
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 38% of the games it is on the team. Its most common lead partner is Gholdengo, in 23% of its leads, and that lead wins 44.5% (few games). No lead with it has enough games yet.
Most common lead partners
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.1% of teams72% seen in battle57% lead1,169 teams
- Win rate
- 44.595% CI 41.6–47.3 · 1,167 gamesEvery game it was on the team.
- Win rate, brought
- 43.4thin95% CI 39.4–47.6 · 564 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 46.3thin95% CI 42.6–50.1 · 665 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 57% of the games it is on the team. Its most common lead partner is Spiritomb, in 40% of its leads, and that lead wins 53.5% (few games). No lead with it has enough games yet.
Most common lead partners
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.