Bring Four

Torterra

Torterra appears on 0.2% of Showdown ladder teams. Teams with it win 44.5% of games, clearly below 50%. Its team win rate ranks 166th out of 237 Pokémon.

In-game usage rank: #167 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #169 Masters, #200 Junior. Junior and Masters compared

Base stats
HP
95
Atk
109
Def
105
SpA
75
SpD
85
Spe
56
Total
525

Seen on the Showdown ladder

2,147 games brought1.6 moves shown per game64% showed an item5% showed an ability

In the 2,147 games it was brought, it used Shell Smash in 33% and Headlong Rush in 21%. The most frequently revealed item is White Herb, in 35%.

Moves used

  1. Shell Smash33%
  2. Headlong Rush21%
  3. Protect21%
  4. Wood Hammer18%
  5. Earthquake18%
  6. Wide Guard14%
  7. Rock Slide11%
  8. High Horsepower8%

Items revealed

  1. White Herb35%
  2. Life Orb15%
  3. Leftovers9%
  4. Sitrus Berry2%

Abilities revealed

  1. Shell Armor4%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.2% of teams54% seen in battle28% lead4,030 teams

Win rate
44.595% CI 42.9–46.0 · 4,018 gamesEvery game it was on the team.
Win rate, brought
44.495% CI 41.8–47.0 · 1,396 gamesGames it was brought and both sides showed four.
Win rate, leading
40.595% CI 37.6–43.4 · 1,101 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Sneasler, 42.8% of 1,263 games. Their highest win rate is against Incineroar, at 45.2%. Of 3 opposing Pokémon with enough data, its team win rate is clearly below 50% against three and clearly above 50% against zero.

Opponents, hardest first

  1. Sneasler42.81,263 games · 356 players
  2. Rillaboom43.31,402 games · 365 players
  3. Incineroar45.21,062 games · 343 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 28% of the games it is on the team. Its most common lead partner is Garchomp, in 6% of its leads, and that lead wins 40.6% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Garchomp40.66% of its leads · 64 games · 31 players · thin
  2. Indeedee-F46.06% of its leads · 63 games · 28 players · thin
  3. Farfetch’d26.45% of its leads · 53 games · 27 players · thin
  4. Raichu43.24% of its leads · 44 games · 17 players · thin
  5. Scrafty50.04% of its leads · 42 games · 4 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.1% of teams62% seen in battle34% lead805 teams

Win rate
44.6thin95% CI 41.2–48.0 · 801 gamesEvery game it was on the team.
Win rate, brought
46.8thin95% CI 41.5–52.2 · 329 gamesGames it was brought and both sides showed four.
Win rate, leading
38.7thin95% CI 33.1–44.7 · 271 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

Too few leads to report.