Bring Four

Victreebel

Victreebel appears on 0.2% of Showdown ladder teams. Teams with it win 44.6% of games, clearly below 50%. Its team win rate ranks 162nd out of 237 Pokémon.

In-game usage rank: #197 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #157 Masters, #56 Junior. Junior and Masters compared

Victreebel
HP
80
Atk
105
Def
65
SpA
100
SpD
70
Spe
70
Total
490
Mega Victreebel
HP
80
Atk
125
Def
85
SpA
135
SpD
95
Spe
70
Total
590

Seen on the Showdown ladder

2,366 games brought1.6 moves shown per game84% showed an item60% showed an ability79% Mega Evolved

In the 2,366 games it was brought, it used Sludge Bomb in 36% and Strength Sap in 22%. The most frequently revealed item is Victreebelite, in 79%.

Moves used

  1. Sludge Bomb36%
  2. Strength Sap22%
  3. Giga Drain21%
  4. Sleep Powder20%
  5. Protect15%
  6. Sucker Punch6%
  7. Energy Ball5%
  8. Poison Jab5%

Items revealed

  1. Victreebelite79%
  2. Life Orb3%

Abilities revealed

None revealed in 2% or more of its games.

After Mega Evolution

  1. Innards Out60%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.2% of teams66% seen in battle47% lead3,656 teams

Win rate
44.695% CI 43.0–46.3 · 3,654 gamesEvery game it was on the team.
Win rate, brought
45.495% CI 43.1–47.8 · 1,677 gamesGames it was brought and both sides showed four.
Win rate, leading
45.995% CI 43.5–48.2 · 1,694 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Sneasler, 41.0% of 1,133 games. Their highest win rate is against Rillaboom, at 43.5%. Of 2 opposing Pokémon with enough data, its team win rate is clearly below 50% against two and clearly above 50% against zero.

Opponents, hardest first

  1. Sneasler41.01,133 games · 275 players
  2. Rillaboom43.51,245 games · 296 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 47% of the games it is on the team. Its most common lead partner is Charizard, in 7% of its leads, and that lead wins 48.3% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Charizard48.37% of its leads · 118 games · 34 players · thin
  2. Farigiraf59.26% of its leads · 98 games · 24 players · thin
  3. Sneasler45.36% of its leads · 95 games · 21 players · thin
  4. Incineroar35.55% of its leads · 93 games · 30 players · thin
  5. Ninetales36.15% of its leads · 83 games · 17 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.1% of teams66% seen in battle51% lead712 teams

Win rate
44.9thin95% CI 41.3–48.6 · 712 gamesEvery game it was on the team.
Win rate, brought
45.9thin95% CI 40.8–51.1 · 353 gamesGames it was brought and both sides showed four.
Win rate, leading
45.6thin95% CI 40.5–50.7 · 360 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 51% of the games it is on the team. Its most common lead partner is Sneasler, in 14% of its leads, and that lead wins 49.0% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Sneasler49.014% of its leads · 51 games · 5 players · thin
  2. Farigiraf55.99% of its leads · 34 games · 7 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.