Weavile
On 0.9% of teams at all Elo. It wins 46.2% of games it is in the preview for, clearly below even, and ranks 101 of 172 ranked species on that measure.
Seen on the ladder
3,609 games brought1.8 moves shown per game41% showed an item51% showed an ability
In the 3,609 games it was brought, it used Fake Out in 48% and Knock Off in 42%. The item seen most is Focus Sash, in 33%.
Moves used
Items revealed
Abilities revealed
Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.
All Elo
0.9% of teams69% brought52% lead5,328 teams
- On-team WR
- 46.295% CI 44.9–47.6 · n 5,274Every game it was in the preview.
- Full-reveal WR
- 46.195% CI 44.2–48.1 · n 2,427Brought, both sides showed four.
- Lead WR
- 45.795% CI 43.8–47.6 · n 2,731Games it led.
Partners, best to worst
No pair clears the sample and player thresholds yet.
0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Incineroar: 44.0% (CI 41.5–46.6, n 1,451). It does best against Indeedee-F, at 47.2%. Of 5 opposing species with enough games, it is clearly below even against five and clearly above against zero.
Opponents, hardest first
- Incineroar44.0
- Rillaboom45.1
- Salamence45.9
- Sneasler46.1
- Indeedee-F47.2
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 52% of games it is on a team for. Its usual lead partner is Milotic, in 5% of its leads, and that lead wins 43.2% (thin sample). No lead with it clears the sample bar yet.
Most common lead partners
Best-winning lead partners
No lead with it clears the sample and player thresholds yet.
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.
Elo ≥ 1300
0.5% of teams68% brought53% lead659 teams
- On-team WR
- 47.3thin95% CI 43.5–51.2 · n 653Every game it was in the preview.
- Full-reveal WR
- 46.5thin95% CI 41.0–52.0 · n 312Brought, both sides showed four.
- Lead WR
- 46.2thin95% CI 41.0–51.5 · n 344Games it led.
Partners, best to worst
No pair clears the sample and player thresholds yet.
0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
No opposing species clears the sample and player thresholds yet.
Leads
It is in the opening pair in 53% of games it is on a team for. Its usual lead partner is Raichu, in 9% of its leads, and that lead wins 56.7% (thin sample). No lead with it clears the sample bar yet.
Most common lead partners
- Raichu56.7
Best-winning lead partners
No lead with it clears the sample and player thresholds yet.
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.