Bring Four

Wyrdeer

Wyrdeer appears on 0.4% of Showdown ladder teams. Teams with it win 45.6% of games, clearly below 50%. Its team win rate ranks 136th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 46.8% (+1.1 percentage points), ranking 116th out of 163 (why the two differ).

In-game usage rank: #134 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown

2027 Global Challenge II usage rank: #165 Masters, #205 Junior. Junior and Masters compared

Base stats
HP
103
Atk
105
Def
72
SpA
105
SpD
75
Spe
65
Total
525

Seen on the Showdown ladder

5,798 games brought1.9 moves shown per game39% showed an item96% showed an ability

In the 5,798 games it was brought, it used Skill Swap in 49% and Trick Room in 40%. The most frequently revealed item is Sitrus Berry, in 22%.

Moves used

  1. Skill Swap49%
  2. Trick Room40%
  3. Psyshield Bash17%
  4. Psychic11%
  5. Expanding Force9%
  6. Protect9%
  7. Earth Power9%
  8. Hypnosis5%

Items revealed

  1. Sitrus Berry22%
  2. Leftovers5%
  3. Colbur Berry4%

Abilities revealed

  1. Intimidate94%

Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.

All Elo

0.4% of teams70% seen in battle54% lead8,410 teams

Win rate
45.695% CI 44.5–46.7 · 8,368 gamesEvery game it was on the team.
Win rate, brought
46.095% CI 44.4–47.7 · 3,484 gamesGames it was brought and both sides showed four.
Win rate, leading
46.795% CI 45.3–48.2 · 4,465 gamesGames it led.

Partners, best to worst

No pair has enough games and players yet.

0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.

Counters

Teams with it have their lowest win rate against Kingambit, 39.6% of 1,483 games. Their highest win rate is against Indeedee-F, at 47.6%. Of 15 opposing Pokémon with enough data, its team win rate is clearly below 50% against 15 and clearly above 50% against zero.

Hardest opponents

  1. Kingambit39.61,483 games · 435 players
  2. Golisopod41.81,192 games · 393 players
  3. Archaludon42.41,325 games · 415 players
  4. Charizard42.91,145 games · 380 players
  5. Raichu43.81,465 games · 436 players

Easiest opponents

  1. Indeedee-F47.61,656 games · 465 players
  2. Incineroar46.42,286 games · 551 players
  3. Garchomp46.01,914 games · 478 players
  4. Pelipper45.61,236 games · 399 players
  5. Gholdengo45.31,256 games · 395 players

Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.

Leads

It leads in 54% of the games it is on the team. Its most common lead partner is Milotic, in 20% of its leads, and that lead wins 47.6% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Milotic47.620% of its leads · 893 games · 152 players · thin
  2. Meowstic-F46.511% of its leads · 488 games · 66 players · thin
  3. Empoleon53.410% of its leads · 436 games · 66 players · thin
  4. Wigglytuff52.96% of its leads · 257 games · 31 players · thin
  5. Raichu50.75% of its leads · 205 games · 32 players · thin

Lead partners with the highest win rates

No lead with it has enough games and players yet.

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.

Elo ≥ 1300

0.2% of teams67% seen in battle46% lead1,702 teams

Win rate
46.895% CI 44.4–49.1 · 1,698 gamesEvery game it was on the team.
Win rate, brought
48.9thin95% CI 45.3–52.5 · 738 gamesGames it was brought and both sides showed four.
Win rate, leading
48.5thin95% CI 45.0–52.0 · 775 gamesGames it led.

No pair has enough games and players yet. No opposing species has enough games and players yet.

Leads

It leads in 46% of the games it is on the team. Its most common lead partner is Raichu, in 18% of its leads, and that lead wins 52.8% (few games). No lead with it has enough games yet.

Most common lead partners

  1. Raichu52.818% of its leads · 142 games · 10 players · thin
  2. Milotic44.518% of its leads · 137 games · 37 players · thin
  3. Golisopod61.69% of its leads · 73 games · 9 players · thin
  4. Incineroar55.86% of its leads · 43 games · 12 players · thin
  5. Wigglytuff48.54% of its leads · 33 games · 6 players · thin

A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.