Wyrdeer
Wyrdeer appears on 0.4% of Showdown ladder teams. Teams with it win 45.6% of games, clearly below 50%. Its team win rate ranks 136th out of 237 Pokémon. When both players are rated at least 1300, that win rate is 46.8% (+1.1 percentage points), ranking 116th out of 163 (why the two differ).
In-game usage rank: #134 of 262 in Season M-7 ranked doubles (scraped Nov 2). In-game vs Showdown
2027 Global Challenge II usage rank: #165 Masters, #205 Junior. Junior and Masters compared
- HP
- 103
- Atk
- 105
- Def
- 72
- SpA
- 105
- SpD
- 75
- Spe
- 65
- Total
- 525
Seen on the Showdown ladder
5,798 games brought1.9 moves shown per game39% showed an item96% showed an ability
In the 5,798 games it was brought, it used Skill Swap in 49% and Trick Room in 40%. The most frequently revealed item is Sitrus Berry, in 22%.
Moves used
Items revealed
Abilities revealed
Each percentage counts games where this Pokémon revealed the move, item or ability at least once, out of all games where it appeared. Moves must be used to be recorded; items and abilities must be revealed. These figures can be lower than actual usage. How reveals are counted.
All Elo
0.4% of teams70% seen in battle54% lead8,410 teams
- Win rate
- 45.695% CI 44.5–46.7 · 8,368 gamesEvery game it was on the team.
- Win rate, brought
- 46.095% CI 44.4–47.7 · 3,484 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 46.795% CI 45.3–48.2 · 4,465 gamesGames it led.
Partners, best to worst
No pair has enough games and players yet.
0 partners with 500+ games, an interval within ±3 points and 50+ players. Pair win rates count games where the pair was brought and both sides showed all four.
Counters
Teams with it have their lowest win rate against Kingambit, 39.6% of 1,483 games. Their highest win rate is against Indeedee-F, at 47.6%. Of 15 opposing Pokémon with enough data, its team win rate is clearly below 50% against 15 and clearly above 50% against zero.
Hardest opponents
- Kingambit39.6
- Golisopod41.8
- Archaludon42.4
- Charizard42.9
- Raichu43.8
Easiest opponents
- Indeedee-F47.6
- Incineroar46.4
- Garchomp46.0
- Pelipper45.6
- Gholdengo45.3
Win rate of its side when the opponent’s team has that species. Games where both teams have both are left out. Each row needs 500+ games, an interval within ±3 points and 50+ players.
Leads
It leads in 54% of the games it is on the team. Its most common lead partner is Milotic, in 20% of its leads, and that lead wins 47.6% (few games). No lead with it has enough games yet.
Most common lead partners
- Milotic47.6
- Meowstic-F46.5
- Empoleon53.4
- Wigglytuff52.9
- Raichu50.7
Lead partners with the highest win rates
No lead with it has enough games and players yet.
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.
Elo ≥ 1300
0.2% of teams67% seen in battle46% lead1,702 teams
- Win rate
- 46.895% CI 44.4–49.1 · 1,698 gamesEvery game it was on the team.
- Win rate, brought
- 48.9thin95% CI 45.3–52.5 · 738 gamesGames it was brought and both sides showed four.
- Win rate, leading
- 48.5thin95% CI 45.0–52.0 · 775 gamesGames it led.
No pair has enough games and players yet. No opposing species has enough games and players yet.
Leads
It leads in 46% of the games it is on the team. Its most common lead partner is Raichu, in 18% of its leads, and that lead wins 52.8% (few games). No lead with it has enough games yet.
Most common lead partners
- Raichu52.8
- Milotic44.5
- Golisopod61.6
- Incineroar55.8
- Wigglytuff48.5
A lead is the two species on the field at turn 1. Games where both sides led the same pair are left out. Greyed rows fall short of 500+ games, an interval within ±3 points and 50+ players. Leads are chosen after team preview.