Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Sceptile

On 0.7% of teams at all Elo. It wins 44.2% of games it is in the preview for, clearly below even, and ranks 141 of 172 ranked species on that measure.

Seen on the ladder

2,543 games brought1.7 moves shown per game87% showed an item37% showed an ability80% Mega Evolved

In the 2,543 games it was brought, it used Earth Power in 39% and Dragon Pulse in 37%. The item seen most is Sceptilite, in 80%.

Moves used

  1. Earth Power39%
  2. Dragon Pulse37%
  3. Protect28%
  4. Detect17%
  5. Energy Ball15%
  6. Giga Drain10%
  7. Leaf Storm8%
  8. Shed Tail6%

Items revealed

  1. Sceptilite80%
  2. Psychic Seed3%

Abilities revealed

None revealed in 2% or more of its games.

After Mega Evolution

  1. Lightning Rod37%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.7% of teams61% brought40% lead4,192 teams

On-team WR
44.295% CI 42.7–45.7 · n 4,154Every game it was in the preview.
Full-reveal WR
43.395% CI 40.9–45.7 · n 1,594Brought, both sides showed four.
Lead WR
43.795% CI 41.3–46.1 · n 1,665Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 41.9% (CI 39.6–44.3, n 1,655). It does best against Incineroar, at 44.7%. Of 3 opposing species with enough games, it is clearly below even against three and clearly above against zero.

Opponents, hardest first

  1. Rillaboom41.939.6–44.3 · n 1,655 · 365 players
  2. Sneasler42.339.7–44.9 · n 1,377 · 348 players
  3. Incineroar44.741.9–47.6 · n 1,171 · 321 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 40% of games it is on a team for. Its usual lead partner is Rotom-Heat, in 28% of its leads, and that lead wins 53.3% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Rotom-Heat53.328% of its leads · 48.8–57.7 · n 475 · 94 players · thin
  2. Bellibolt47.010% of its leads · 39.5–54.6 · n 164 · 21 players · thin
  3. Rotom-Wash40.58% of its leads · 32.4–49.0 · n 131 · 38 players · thin
  4. Heliolisk42.05% of its leads · 32.3–52.5 · n 88 · 17 players · thin
  5. Jolteon39.35% of its leads · 29.5–50.0 · n 84 · 27 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.4% of teams61% brought40% lead522 teams

On-team WR
42.7thin95% CI 38.5–47.0 · n 520Every game it was in the preview.
Full-reveal WR
44.7thin95% CI 38.0–51.5 · n 206Brought, both sides showed four.
Lead WR
42.4thin95% CI 35.9–49.1 · n 210Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 40% of games it is on a team for. Its usual lead partner is Rotom-Heat, in 40% of its leads, and that lead wins 44.0% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Rotom-Heat44.040% of its leads · 33.9–54.7 · n 84 · 24 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.